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[Behind the Tech] Ray Tracing on Snapdragon 8 Gen 3

Mattias_ROG
Moderator

The ROG Phone is powered by a Snapdragon 8 Gen 3 chip, this means it supports Ray Tracing in your mobile games! But what is Ray Tracing? And why is it important for gaming?

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Ray Tracing is an image technique that tries to copy the natural behavior of light within a virtual scene. This technology is normally used in PC and console games, where it is not a performance issue due to their larger size, but now this incredibly powerful feature is available on the ROG Phone 8 series.
The Adreno GPU powers this innovation with dedicated hardware to perform the complex calculations involved in ray tracing.

Here's how it works:

  • Real-Time Lighting and Shadows: The Snapdragon 8 Gen 3 calculates lighting based on how light rays and surfaces in the real world interact. This gives way to shiny material reflections that appear much more realistic, and soft shadows that can be subtly adjusted depending on the light source.
  • Ray-Object Intersections: It is a computationally heavy process because it detects intersections of light rays with objects in a three-dimensional space. Snapdragon 8 Gen 3 enhances this with dedicated hardware for the intersection of rays with boxes and triangles to provide faster and efficient rendering.
  • Energy Efficiency: Even with very computation-intensive ray tracing, Snapdragon 8 Gen 3 is very power-efficient. Built on a 4nm process with advanced power management, it finds a balance between high-end visuals and low battery consumption, allowing extended gaming sessions without overheating.

It’s safe to say Ray Tracing is truly the future for realistic game graphics, enabling true-to-life lighting and shadows and with the ROG Phone 8 you can experience this on the go!

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