HI. I am trying to troubleshoot something and have some data to share and I'm curious to get some help here.
Nvidia drivers are very recent.
I changed 2 things. Moved to an Asus 4080 and main monitor is now a Dell 144hz 4k 32inch. Did this Jan 2nd.
I use a secondary 144hz QHD and a third 60Hz 4k (Cintiq)
Things were going well. First thing I noticed is when I would load up the Unreal Editor the entire Dell would black out entirely and come back. It would do this about 3-6 times per session and then stop and not do it anymore.
FFW a ways and I tried Doom Eternal and I get blackouts while playing. The game is still going and you are still playing but screen goes black and comes back.
The first time this happened Doom Eternal crashed and a green line showed up on the Dell! This is monitor, verified, and I have a replacement coming.
My tests are this.
Doom Eternal 4k, 144hz Dell, Full settings (including Ray Tracing) 60-65ctops - Lots of blacking out
Doom Eternal 1440(on the 4k), 144hz Dell, Full settings (including Ray Tracing) 57c tops - No blacking out
Doom Eternal 4k, 144hz Dell, Full settings (TURNED OFF Ray Tracing) 57-62c tops - Blacked out once early on then didn't at all
Doom Eternal 1440 native LG. 144hz. Full settings (including Ray Tracing) - ~55-60c tops Never blanks out. Acts great.
Doom Eternal 4k Native Cintiq. 60hz. Full settings (including Ray Tracing) ~50-55c tops - Never blanks out. Acts great.
Grounded 4k Highest settings I get about 80FPS. No blanking out or issues at all. ~60-65c tops.
My question is. Is this likely just the monitors fault. Its blacking out in certain situations?
Could this be the 4080 card doing this in very specific situations. It seems that heat shouldn't be it. 65 should not be the culprit right?
I am using the Dell cable (proper cable) and I cant imagine thats it but may be I need to re-seat it. When the new monitor comes I'll be naturally swapping all that out and try to make sure its properly in the video card. But I dont understand why 4k Grounded is fine but 4k Doom is not.