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[DRIVERS] NVIDIA GeForce GPU (9xx/10xx/16xx/20xx/30xx/40xx)

MoKiChU
Level 40

Hi everyone,

- NVIDIA GeForce GPU Drivers (DCH - Game Ready) :

Drivers : 552.22 (31.0.15.5222 WHQL [11/04/2024])
Download : Link
Release Notes : Link

Game Ready :

This new Game Ready Driver provides the best gaming experience for the latest new games supporting DLSS technology including Manor Lords which features support for DLSS Super Resolution. Further support for new titles includes the launch of No Rest for the Wicked.

Fixed Issues :

Fixed Gaming Bugs :

  • PUBG: Game stability issues over extended gameplay on Intel 12th Gen platforms [4030936]

Fixed General Bugs :

  • GeForce GTX 10/RTX 20 series: PC may randomly freeze when Windows HardwareAccelerated GPU Scheduling and NVIDIA SLI are both enabled [4009884]
  • HTC Vive Pro 2: System crash with bugcheck after enabling VR HMD with multidisplays [4119187]

Open Issues :

  • Horizon Forbidden West Complete Edition: Lower GPU utilization when Reflex is set to “On + Boost” [4412035]
  • Tekken 8 may randomly crash during gameplay on GeForce GTX 10-series graphics cards [4503216]


OS requirements : Windows 10 64 bit or more recent.
Hardware requirements : NVIDIA GeForce 9xx/10xx/16xx/20xx/30xx/40xx series GPU or NVIDIA Titan X/Xp/V/RTX GPU based graphics card.


TIPS :

If you want to manage the drivers (remove old/unused drivers for example) that you have in your Windows DriverStore
Use Driver Store Explorer (Right click on "Rapr.exe" > Run as administrator).

If you want better interrupts delivery latency
Enable MSI (Message Signaled-based Interrupts) mode on all your supported devices (see the column "supported modes") with
MSI Mode Utility (Right click on "MSI_Mode_Utility_v3.exe" > Run as administrator).
19,048 Views
163 REPLIES 163

MoKiChU
Level 40
FEATURES TO ENABLE

Variable Refresh Rate
(G-SYNC, FreeSync, or Adaptive-Sync capable monitor required)

Here is more information about Variable Refresh Rate from DirectX Dev Blog : https://devblogs.microsoft.com/directx/os-variable-refresh-rate/

Enablement Process :

- Windows 10 : Settings > System > Display > Graphics settings > Variable refresh rate : On
- Windows 11 : Settings > System > Display > Graphics > Change default graphics settings > Variable refresh rate : On

Hardware Accelerated GPU Scheduling
(NVIDIA GeForce 10xx GPU based graphics card or more recent only)

Here is more information about Hardware Accelerated GPU Scheduling from DirectX Dev Blog : https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/

Enablement Process :

- Windows 10 : Settings > System > Display > Graphics settings > Hardware accelerated GPU scheduling : On
- Windows 11 : Settings > System > Display > Graphics > Change default graphics settings > Hardware accelerated GPU scheduling : On

Optimizations For Windowed Games
(Windows 11 22H2 or more recent only)

Here is more information about Optimizations For Windowed Games from DirectX Dev Blog : https://devblogs.microsoft.com/directx/updates-in-graphics-and-gaming/

Enablement Process :

- Windows 11 : Settings > System > Display > Graphics > Change default graphics settings > Optimizations for windowed games : On

Resizable BAR
(NVIDIA GeForce 30xx GPU based graphics card or more recent only & motherboard with Intel X299 chipset or Intel 3xx series chipset or more recent only, both with last VBIOS/BIOS)

Here is more information about Resizable BAR from NVIDIA : https://www.nvidia.com/en-us/geforce/news/geforce-rtx-30-series-resizable-bar-support/
 
Enablement Process :

- Start/Restart your PC then press Del when the ROG/TUF/PRIME logo appears to enter in your BIOS :
- Press F7 to switch in Advanced Mode :

- Boot tab > CSM > Launch CSM : Disabled
- Boot tab > Secure Boot > OS Type : Windows UEFI Mode
- Advanced tab > PCI Subsystem Settings :

- Above 4G Decoding : Enabled

- Re-Size BAR Support : Auto


- Press F10 to Save & Exit
Enablement Check : Launch NVIDIA Control Panel > System information

Detailed Enablement Check : Install/Launch GPU-Z ([SOFTWARE] CPU-Z/GPU-Z ROG/TUF/PRIME Edition) > Advanced tab > PCIe Resizable BAR

MoKiChU wrote:
REMINDER @ Windows 10 2004/20H1/VB/19041.x users with NVIDIA Pascal (10xx series) GPU or more recent :

Remember to enable Hardware Accelerated GPU Scheduling : Settings > System > Display > Graphics Settings

Here is more information about Hardware Accelerated GPU Scheduling in DirectX Dev Blog : https://devblogs.microsoft.com/directx/hardware-accelerated-gpu-scheduling/


why isn't it enabled by default for supported and capable enough video cards?

katlani wrote:
why isn't it enabled by default for supported and capable enough video cards?


Hi,

Microsoft has already answered this (contained in the DirectX Dev Blog article about Hardware Accelerated GPU Scheduling that I linked just before) :

Why not have hardware accelerated GPU scheduling on by default for all users given all the care taken before a driver can expose this support?

Although we do a lot of validation through our Insider population, the number of system configurations and scenarios in the Insider population does not fully cover what can happen in our eco-system of more than a billion devices. Because hardware accelerated GPU scheduling is such a fundamental pillar of the graphics subsystem and used in absolutely everything that you do on your PC, we decided to introduce it initially as an opt-in to avoid any possible disruption. Users can opt-in through the UI and for new systems, OEM are encouraged to configure and validate their system with hardware accelerated GPU scheduling turned on from the factory.


So, knowing that when you build your own PC (DIY), it's you the "OEM", so it's up to you to enable it (You are not obliged and there is nothing definitive, if you have the slightest issue you can disable it. For my part I have only improvements and no regression of perf/stability to deplore.)

katlani
Level 9
so yet again we become beta testers for the multiple hardware manipulations that can be on the planet.. oh well.
have anyone found this useful for a gaming machine running GTX TI10xx and above?

katlani wrote:
so yet again we become beta testers for the multiple hardware manipulations that can be on the planet.. oh well.
have anyone found this useful for a gaming machine running GTX TI10xx and above?


You are not obliged and there is nothing definitive, if you have the slightest issue you can disable it.

For my part I have only improvements and no regression of perf/stability to deplore.

katlani
Level 9
im not on 2004 yet even, as my system is not yet ready according to MS automation.
by improvements what exactly do you mean?

MoKiChU
Level 40
katlani wrote:
so yet again we become beta testers for the multiple hardware manipulations that can be on the planet.. oh well.
have anyone found this useful for a gaming machine running GTX TI10xx and above?
katlani wrote:
im not on 2004 yet even, as my system is not yet ready according to MS automation.
by improvements what exactly do you mean?


FPS improvements mainly with DirectX 12 games, and faster game loading time.

Also, here is the presentation of this feature by NVIDIA :


Source : https://www.nvidia.com/en-us/geforce/news/directx-12-ultimate-game-ready-driver/

katlani
Level 9
thanks, the only DX12 games i have are BF franchise and unfortunately they are very unstable when one runs them under DX12, hence running them on DX11 as most users do.
will one still benefit from the above running DX11?

katlani wrote:
thanks, the only DX12 games i have are BF franchise and unfortunately they are very unstable when one runs them under DX12, hence running them on DX11 as most users do.
will one still benefit from the above running DX11?


Regarding Battlefield V & DirectX 12, here is the testimony of someone in reddit who uses HAGS (Hardware Accelerated GPU Scheduling) :