UPDATE: We'll be postponing the winners announcement to Dec 30th, the winners for Battle #3 will be posted up on ROG Website
The third battle is a new type of battle; it’s a “debate.” Share with us your thoughts on which game title you feel is the true champion of MOBA games. The obvious choices are LoL (League of Legends) and DOTA 2, but is there something else that belongs in this discussion?
This battle begins on December 8th 2016 at 8:00pm (UTC+8) and ends on December 22nd 2016 at 8:00pm (UTC+8).
Don’t just share your choice, tell us why and prove it with your passion for the game! Only one submission for this topic but you may discuss and debate with others to earn additional entries for the grand prize draw.
See prizes and complete rules below:
Biweekly battle topic prizes 1st Prize – ROG Goodies Box (filled with a ton of exclusive ROG swag) 2nd Prize – Mafia 3 Game Code (digital game code) 3rd Prize – Mafia 3 Game Code (digital game code) 4th Prize – Mafia 3 Game Code (digital game code)
Grand Prizes (draw will take place between January 5th 2017 – Janurary 11th 2017)
Provide your answer on which game title you think is the best MOBA game and provide your reasoning and facts to back it up. Only entries that meet these criteria will be considered a valid entry.
Limit one entry per person for the biweekly prize draw but no limit for additional entries for the grand prize draw
Additional qualified replies/comments will earn you additional entries for the grand prize draw. All additional qualified replies/comments on this thread or the other 3 battle topic threads will be accepted as additional entries up until January 4th 2017
Qualified replies/comments must have substance and not 1-2 word replies and are helpful in carrying forward the discussion. The eligibility of each reply/comment will be determined by our ROG forum admins.
Winners will be announced on the ROG website 4 days after the conclusion of the battle (December 30th 2016).
Well, it's just my opinion but dota its the most balanced MOBA right now and its the perfect example that a MOBA must be... Only way to have success in this game it's by team work, impossible if you play alone.
As a kid, I loved the warcraft campaign. The magical and brutal world of warcraft. Slowly, people introduce me to the defence of the ancients. Most will tell you why Dota2 is a superior game because of it's gameplay or it's origins. But Dota2 played a different role for me, It provided me with the feeling of being a hero after a long hard day. I've been playing Dota2 since I was 11, now I'm in university. Because of lack of farming, I can't afford a better computer than my 5 years old laptop. Because of the 7.00 patch, my computer can no longer run Dota2. So i'm just here, hoping to win this prize. Hoping for a Christmas miracle.
Hello! In my opinion LoL is better. Why is that? Because altough I find DOTA extremly fun to play most of the time, i honestly think that it needs more skill and much deeper understanding to play it properly (yes for example I suck at it), while LoL seems much more simplified. Obviously you can say that it doesn't make a gmae good that everybody can play it but I think it DOES indeed. Have fun 🙂 B.
Well I just look into the thread its Dota 2 written all over it :D. i would have debate the **** out of it But these folks have done it , Although I'm pretty sure Hands Down to Dota 2. I play league of legends as well but all in all Dota/Dota 2 is still the Original MOBA there is. And therefore the fits to be BEST out of most MOBA games out there.:cool:
Most people have compared Dota, Dota 2 and League of Legends as well as Smite and Heroes of the Storm. I have skimmed through all the entries so far but I couldn't see anyone mentioning my favourite MOBA, Heroes of Newerth. I have tried Dota from Warcraft 3 The Frozen Throne, Dota 2 and League of Legends and even so, I can clearly say I enjoy Heroes of Newerth the most.
The best part about Heroes of Newerth is the communication, sure a lot of people are toxic, me included at times, but at least we communicate. On league, voice chat isn't even available, like what? What's up with this? Do they assume people don't need to talk to the team when they solo queue? When I tried Dota 2 I was annoyed by the controls and the skills, it feels far from well thought/planned. For example, I played Puck on dota 2 and his ability to surf and teleport is juts so incredibly slow. It felt like it was going in slow motion, I could grab a coffee before it arrives at its' destination. They also gave you a NEW skill to activate again to teleport it. Mind me asking, what's wrong with the already existing skill? Just activate it again to teleport, no ? Come'n, some engineering guys.
I have a lot of things to complain about, but I have to say, I have considered moving to Dota 2 despite loving Heroes of Newerth, but only because it's a larger audience and I enjoy streaming.
I may therefore conclude that DOTA is indeed harder and maybe the hardest to learn due to its complexity. LoL on the other hand is simpler to learn. And to every DOTA fans, the game will remain the best, vise versa. In terms of best, i think it is more towards how you see the game, how you express your feelings towards the game, and how you defend your statement. The game are to me superb in their own ways, people like it simpler and some like challanges that are more advance. I myself Love DOTA 2 and have shared my opinions in the previous comments.
First of all i'd like to mention out that, since this is purely an opinion game where we debate on what is better or worse and why. Many people have had their claims on facts that have a hold in them but I will write down my own opinion according to what I've played and experienced.
In overall I've had around 6000 hours of mobas played alltogether. I've played Dota 1, Dota 2, Heroes of Newerth, League of Legends, Smite and Heroes of the Storm. Primarily I will talk about Dota 2 and League of legends with a scoop of Heroes of Newerth.
Now before some of you can start having a cringe at me for saying Heroes of Newerth as it has had an excessive amount of toxicity beyond League of Legends and Dota. I am judging that by swearing, insult and hatred per game and I can easily HoN took the cake in that. Despite all of that, it's what got me more into the MOBA genre.
Why I like Dota 2? What's the good and bad about it? _______________________________________________________________
Lets start with the positive: 1) It punishes you heavily and makes you lose gold. (this can be a negative thing to people) 2) It has runes that can change teamfights and or cripple the enemy from making a move because someone has a specific rune. 3) Has the possibility to make ganking on a whole new level. By either having a smoke of deceit (to turn yourself invisible until you reach a certain range to the enemy hero) or by aquiring an invisibility rune or Shadow Blade (insibility active item) 4) If you are a lone wolf and a proper carry yet have a sense as a teamplayer, you /can/ singlehandedly win the game for the team. 5) Free language learning tool (mainly for russian, sometimes chinese) 6) The variety of heroes the game has to offer can make you change your gameplay style just because there might be a specific hero in the game. 7) e-Sports is fun to watch along with the Allstar and troll matches they do. 😎 Pause functionality, if enemy team or your team doesn't troll you when someone really has to move away from the pc for a moment quickly. 9) Possibility of punishing your enemy with denying your creeps with autoattacks and making him or her lose income. 10) All heroes are free to play in the game. 11) Possible to buy as many wards as you want in the game and use them, they only have a cooldown timer until you can buy another set. 12) Possibility to counterward and punish enemy team, to not being able to see your team for awareness advantage.
The negative: 1) Supports can get severely handicapped if they are constantly being picked out, making them incapable and scared on taking bigger steps. 2) Not the most starter-friendly to people who have never played or played to a very minimal amount of MOBA genre prior to it. 3) In EUWest terms, having a full English talking team is a rather rare or uncommon occasion, to be able to have team strategy or communication can be heavily limited 3.5) In US It's easier to get an English speaking team, however there seems to be slight bit of additional toxicity with whining brazilians. 4) This can be a bad thing if you're playing with your spouse who might not have the best temper. 5) Last hitting has a tiny delay, which you have to consider your character animation to properly start and finish for the hit to count. 6) Making a player leave in a match is more common than in League. Just throw them on a cliff and not allow them to teleport back. hee..hee..hehe.
Bonus: 1) Buyback functionality. This can be both good and bad because teamfights can start off with heavily and when heroes die, they can use their gold to buyback themselves and get quickly back to the battle using teleport boots or teleport scrolls to nearby towers. This can be a minus in terms of teamfight fairness but they pay a price for that possibility. 2) Playing with jungler heroes are rather easy to use and jungle is pretty straight-forward on clearing the camps and gaining the exp and money to benefit in aiding your team later on. 3) In-game voice mic possibility. (this can help if your PC or laptop is a bit old and has issues running other programs in the back and reduces the amount of computer resources required to talk with someone to make fast decisions). 4) Graphics look pretty yet takes a lot of more resources to get it maxed out for eyecandy reasons.
Why I like League of Legends? What's the good and bad about it? _______________________________________________________________
The positive side: 1) It's friendlier towards players who have from small to no experience at all on learning how to play a MOBA game. 2) Gameplay mechanics are easy to understand but have a large learning curve until being able to use its full potential to your advantage. 3) Teamfights make the difference in the game, unless you're super fed. Although, you are more depended on your team than being a lone wolf. (Unless you are rengar and making my day a nightmare..) 4) Lasthitting is easier. 5) Every champion is easy to play but has a learning curve attached to them, to make big plays you have to get a better grasp of the champion. 6) Supports are loved in this game a lot, supports don't lose money if they die, supporter role items can benefit the team a lot. 7) No punishment given besides a time penatly for dying. 😎 If you're at a stalemate on how to approach at an enemy team then the game has objectives that you should strongly consider taking to gain a better advantage over your opponent. Those would be the Dragon buffs and Baron buff. Those buffs give you a significant boost and helps you deliver more devastating blows, stronger minions, additional hp, faster regeneration on both mana and health.
The negative side: 1) All champions have a cost to them, you can unlock them with either real money or ingame points(IP). 2) You can't be as much of a lone wolf, you should stick to your team more often. 3) No voice chat option 4) E-sports as of late has been rather dull. 5) Warding is very limited. Not a lot of people usually buys them and they are usually limited and in late-game wards are blessings if you have them. 6) With certain champions, if you have certain skins you can actually have spell effects and their size fooling the enemy player. For example Zombie Jinx has small traps and if you think you can squeeze through the gap, most likely you won't. 7) Jungling for a beginner is slightly difficult and a downfall. They don't have as good awareness, knowledge of how to keep track of enemies and when is the right time to gank. 😎 From the course of time I've come to realize that in especially Diamond level games, if each lane starts out horribly, there is a very small chance to even remotely have a comeback chance unless the enemy team pulls a 180 and starts throwing the game away in their favor.
The bonus: 1) Bush hiding is an interesting feature and can allow ganking rather easily. 2) Elixirs can boost your physical or magical damage. 3) It has summoner spells with a high cooldowns to assist and aid you in fights and defending. 4) Aquiring baron and dragon buff makes you a BAMF. 5) Doesn't require you to go on a noodle diet to max out graphics, even at maxed out it looks pretty.
Conclusion: Now i'm not going to turn the tides by saying 1 game is significantly better than the other. They both have their positives and negatives. It is completely depended on which one suits the style you want to play in.
Dota 2 has the upper advantage if you want to be able to destroy your opponent by punishing them constantly and the game rewards people for it. The game also has in my book a lot more opportunities when it comes down to having a wombo-combo teamfight in destroying an entire enemy team quickly or making the teamfight already decided. If you are a carry and near the end game, you can single-handedly solo the entire enemy team if the position is just right. Same goes for certain supports like Rubick, Earthshaker, Sandking or Witch doctor. It is not the best choice for newcomers as it has its own niches that can make it harder for a newcomer to pick the game up. Dota 2 gets my vote.
League of Legends has the upper hand when it comes down to starting, playing and learning easy. The game rewards you if you start to get a hand in the game mechanics and mastering champions.
This does not mean that how the high-tier players handle it. Now when it comes down to high-tier players, both Dota and League can make the game very difficult for you because players at that stage already start counting how to read time, what usually the jungler does and who is roaming, when he /might/ be in a threat and so on. Dota however has more of the element of surprise since despite having wards, having an invisibility rune or a smoke to cloud you from detection, you can make ganks happen a lot easier and push the game more on your side easily. You don't usually see your supporter roaming from bottom lane to top lane.
E-sports however have it way differently. League seems to be super serious about everything and the Koreans are the biggest superstars from what I've seen (SKT for those who know them). League does have it's own fun moments when they do allstar matches, or a 1v1 team red vs blue in howling abyss game. To me that seems the only small part of fun, the main event is still 5v5 on Summoners Rift and from watching many years now, to me it just seems to get boring and boring. Occasionally there are fun matches that are good to watch but usually it's very strict on what will get picked and you think to yourself. Oh damn, I nearly saw this exact same lineup not so long ago. Dota seems to make it a bit more fun, they have additional things programmed in after the main event and it's pretty fun to watch and how the players keep it chill. They seem to have a bit more options when it comes down to picking something, they do repeat the same strategies often like on League just because it's meta and they know how to play it because they want to be sure with what they play with they are certain they have trained for it in practise.
TL;DR ver. Dota 2 takes my vote in allowing me to punish the enemy and for me to suit more into my kind of role and style of the way how I like to play it.