08-02-2024 12:54 PM - edited 08-02-2024 12:59 PM
By default, the PG32UCDP's display in it's 480 Hz mode is blurry because it's using bilinear scaling, or some other blurry form of upscaling. A nearest neighbor/integer scaling mode would work perfect as a 1080p pixel can fit perfectly in 4 4k pixels. Is there any way this can be added in a future firmware update?
08-05-2024 11:13 PM
Hi @MrEWhite ,
Thank you for providing information about the blurriness issue with your PG32UCDP monitor in 480Hz mode.
To better understand and resolve your issue, we would like you to provide a video recording of the problem so we can have a more visual understanding of the situation.
When recording the video, please pay attention to the following points:
Additionally, we would like to further confirm the following questions:
Providing this information will help us more accurately identify the root cause of the problem, such as display settings, driver issues, or other factors.
Thank you for your cooperation.
08-06-2024 09:33 AM - edited 08-06-2024 12:38 PM
https://imgur.com/a/ks1YMuu
Tried my best to capture the difference between integer and what's currently in the monitor. You can see the integer through NVCP is noticeably more sharp compared to the 480 Hz mode. It’s not a technical flaw or a malfunction, it’s just that the best scaling mode isn’t at use here and should be an option.
It occurs in the High FPS 1080p mode at any refresh rate (60-480 Hz).
I’m in the standard 16:9 at full screen size in the pictures.
This occurs on MCM101 & 102.
a month ago
Hi @MrEWhite ,
Thank you for your detailed description.
To assist you better, we would like to clarify a few details:
Please provide more detailed information so that we can assist you more effectively.
Thank you.
3 weeks ago
This issue is the same on my and I'm guessing the same on every PG32UCDP. It's really hard to show the difference on photo, I don't have professional enough equipment. It's not a massive blur but it is there.
You can see the difference by putting the monitor (with Frame Rate Boost OFF) to 1920x1080 resolution in Windows and in either AMD or NVIDIA software you use integer scaling to fill the screen and it will perfectly upscale 1 pixel to a 2x2 pixel grid. So the monitor can technically do this. But with Frame Rate Boost ON in 1920x1080 there is a small (probably only 1 pixel wide) blur.
It is more noticeable if you enable the setting: Image > Aspect Control > 16:9 > Pixel by pixel and compare Frame Rate Boost ON and OFF at 1920x1080 for both.
Now on firmware 103.