03-19-2024 04:03 PM
My and other's PG32UCDM monitors have a clipping issue on PC when using the console HDR mode in Windows 11. Currently, the monitor clips at 450 nits in the Maximum Luminance window but it clips correctly in the Max Full Frame Luminance window. Is there a firmware update in the works for this or is this an RMA issue?
Solved! Go to Solution.
06-08-2024 02:22 AM
Yes, brightness is improved. But I can't say that it is balanced enough in this beta. Sometimes, very bright objects will be overbrightened and have fewer details. But it may be not the case for everybody
06-06-2024 02:20 PM
Would you be able to send me the 104 beta firmware?
06-06-2024 02:39 PM
Lo trovate a questo post/link:
https://rog-forum.asus.com/t5/gaming-monitors/pg32ucdm-console-mode-hdr-issue/m-p/1014933/highlight/...
06-06-2024 02:41 PM
Thank you
06-07-2024 01:32 AM
So, is there any news on when FW 104, Dolby Vision, etc is going to drop?
06-07-2024 02:48 AM - edited 06-07-2024 02:49 AM
Hi all,
After requesting an update, you can expect a firmware to drop sometime in the next 3 to 4 weeks. This update will also contain Dolby Vision support
06-07-2024 02:52 AM
Great news. Thanks.
06-07-2024 03:01 AM
Thx for the reply... great news.
Would it be possible to get a Beta of the firmware? To give some moore additional feedback and moore testing before an official release?
06-07-2024 03:03 AM
That’s great news. Cheers.
06-07-2024 07:03 AM
Hello, ive play COD Warzone with HDR true black only look bright but when i look into the sun its overexposed , when i play console or cinema , game, picture is dimmed but when im in building and look outside its look bright, but when i go outside on open world its dimmed