Yeah... I'm not sure about this.
I wanted to create a large RAMDISK (I have 64GB total), and set junction points to all my games, so that the one I'm playing would run off the RAMDISK, and the others would only be in RAM if I were playing on of them them instead.
For example...
If I want to add a junction point for WoW, that's 28GB
If I want to add one for BF4 , that's 50GB
that's 78GB there already... I only have 64GB... it wants to load the whole thing as soon as I start the PC, not when I start the application. I know that in a way, that's kind of the point - load it all into RAM when the system starts, and it's super-fast, on demand. It's not really practical though, when the max memory capacity you can have is 64GB and some games are going north of 50GB. Also, most people have more than one game that they actually play frequently.
It'd be a lot better if I could set a juction point for a game, and the RAMDISK loads up only when I start the game, then free up the RAMDISK when I close it. it'll still make the game a LOT faster, and you could set multiple junction points on a single RAMDISK, and only have the game you're actually playing at the time running on it.
Not much point in having super-fast load times if you spend a lot more time remapping your JP's.
Also, As previously said, I'm currently running 64GB of RAM in my system to have a play with this RAMDISK, but I can only create one that's 49GB in size. That's not big enough for some gmes. I'm using less than 4GB for what the system needs, so I have 10GB there, that's just empty. It'd be nice if I could make a larger RAMDISK, especially as there is an option to dynamically reallocate RAM to the system as it needs it.