cancel
Showing results for 
Search instead for 
Did you mean: 

GPU Tweak III

pharma
Level 9
For the past two years, we have been working closely with enthusiasts from all walks of the industry to define the next chapter in the GPU Tweak saga. That collective feedback has been carefully packaged into every layer of GPU Tweak III. At the forefront of the revamp, there’s a completely overhauled UI, automated profile loading for games and apps, and new ways to track vital metrics and stats. To bring GPU Tweak’s aging feature set and UI into the modern era, we felt we had to start from the ground up. This would allow us to create a more flexible foundation on which we could build up...


Latest Release: 2021-01-18
Known Issues:

The Nvidia GeForce Experience overlay and the GPU Tweak III OSD conflict with each other and can prevent games from running when both are enabled. It is recommended to only run either the GeForce Experience overlay or the GPU Tweak III OSD.

The CPU Usage field in the OSD may show incorrect values.

When multiple programs are in the same place, the layering of different GPU Tweak III windows (main screen, Monitor, Settings, and OC Scanner) may be inconsistent, so some elements may fall behind other programs while others are in front.

Frame Rate Limit requires any running games or programs to be restarted before taking effect. Currently this function only extends to 255 FPS.

OSD fonts in GPU Tweak III style only allow for Calibri and Calibri Bold adjustment. Full font adjustment will be added in a later release.

GPU-Z clock values do not update in real time. To update the clock values, close and reopen GPU-Z.

Mouse step size controls have not been implemented yet.

Not all hotkeys are completely implemented at the moment. Notably, the Timer is visible but not working.

Screenshots will always be saved to the default folder, not personally selected folders.

The Default display wallpaper is just a blank black background.

Wallpaper transparency has not been implemented yet.

Fahrenheit temperature settings only affect the Monitor, not the other parts of the interface.

Some interactions with the OSD may cause an error to appear referring to "mFinitialize Fail". This error does not affect operation.

Programs that have multiple different .exe files with the same names may not swap settings correctly and may use the wrong profiles. For now, set all related .exe files to the same settings for a smooth experience.

Game and application file names are not sorted properly in the Profile Connect window.

2021-01-18 Download and Bug reporting (url page bottom)
https://www.asus.com/campaign/GPU-Tweak-III/
55,843 Views
153 REPLIES 153

WhiteR_HUN
Level 9

Stiel83
Level 7

why version 1.5.8.0 have been taken down from downloads?

Also, OSD doesnt pop up on all my games, anyone know what is the problem? i tryed DA inquisition DMC 5 and FF7Remake, and it doesnt pop up, on other games it does show, anyone know?

cekeu
Level 12

(why version 1.5.8.0 have been taken down from downloads?) I have the same question

Erwin05
Level 10

Because of showing low CPU usage.

Erwin05
Level 10

New version GPU Tweak-III V1.6.1.5 is out.

Do you have the installation file?

Erwin05
Level 10

Not me but Asus does😂.

You can always pick a Asus video card from the support site.

https://rog.asus.com/graphics-cards/graphics-cards/rog-strix/rog-strix-gtx1070-8g-gaming-model/helpd... 

Ez is egy rakás szar! Nem értem ezeket a kibaszott mérnököket, mi a fenéért kapnak fizetést?!

GPU Tweak shows CPU usage, not CPU utility / utilization.  They are different metrics.  100% CPU utilization is less than 100% CPU usage.  On CPUs with high core counts, less than 5% CPU usage is quite normal for games which are largely single threaded.  Windows Task Manager shows CPU utilization, which can be significantly higher, and even hits 100% while the CPU is not maxed out.

The GPU Tweak engineers are not doing anything wrong.  The OSD is showing you CPU usage, and labelled as showing that.  The measurement itself, for both metrics, is performed by Microsoft code, and GPU Tweak is just showing what the OS reports to it.  There's a possible argument for adding the other metric to GPU Tweak, to give people the choice of which they would prefer to see, or even both of them.  You can see both metrics simultaneously in HWiNFO64.

If you have a 32 thread CPU, a single thread (i.e. most games) can't generate more than 3.125% CPU usage, although that thread will run faster than if there were many more active threads (the CPU boost behaviour where the highest clocks are achieved with a low number of active threads).

How can it be solved so that the GPU tweak III program shows like aida or msi afterburner?