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AuraSDK does no longer detect all devices

brokenrainbow
Level 8

 

AuraSDK does no longer detect all my devicesDevice with "Enumerate(0)".
I usually use Python and it has worked in the past. (https://www.asus.com/microsite/aurareadydevportal/tutorial_python.html)

But I also get the same limited device detection with an implementation in C# or C++.

In the past "Enumerate(0)" found these devices which I then could address:

- ENE_RGB_For_ASUS0
- ENE_RGB_For_ASUS1
- Mainboard (ROG STRIX B650E-F GAMING WIFI)
- AddressableStrip 1
- AddressableStrip 2
- AddressableStrip 3

Now only the RAM RGB is found with "Enumerate(0)":

- ENE_RGB_For_ASUS0
- ENE_RGB_For_ASUS1

I do not exactly know what caused this since I did not use the AuraSDK for a while now, but I could imagine that it is caused by either of:
- BIOS updates
- Windows Updates
- Armoury Crate Updates

I suspect the BIOS and Windows, as support for Windows Dynamic Lighting has been added here recently.

I tried the following Things (also in combination), but nothing helped to resolve the Problem:
- install an old BIOS Version (from April)
- disable / enable Windows Lighting support in BIOS
- disable / enable Windows Lighting in Windows
- reinstall Armoury several times (using the official Uninstall Tool inbetween)

Armoury Crate by the way shows the following Sync Devices in Aura Sync:
- ROG STRIX B650E-F GAMING WIFI
- RAM
- Addressable LED Strip

Aura Effects do work for all my RGB devices.

Any ideas on that or do I simply have to accept the fact that AuraSDK is a bit older and is no longer maintained?

Side node:

If I use the Aura SDK provided RESTful API
(https://www.asus.com/microsite/aurareadygamesdk/game_sdk_restful.html)
it finds even less devices when I get connected device information with e.g.
"curl http://127.0.0.1:27339/AuraSDK/AuraDevice"
after successful initialization:

{
"Dram":{
"count":"8",
"height":"1",
"width":"8"
},
"result":"0"
}

 

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1 ACCEPTED SOLUTION

Accepted Solutions

brokenrainbow
Level 8

Problem is solved with the latest ASUS Aura SDK 3.04.46 that came over Armoury Crate updates on 2024/09/25:

 
Fileversion: 3.4.46.0
Productversion: 3.04.46.0
Changed date/Signed date: 2024/08/08

View solution in original post

8 REPLIES 8

chuck_rog
Level 8

Did you fix this? I am having same issue and Aura Creator is showing "No Devices Available" 😞
Armoury Crate and Aura Creator always disappoints me 😞

brokenrainbow
Level 8

No, I did not fix it. But with you having the same problem, it increases the chance that it is a SW bug. Can you say more specific, since when it does not work for you anymore? (e.g. after a specific BIOS Update, Armoury Crate update, ...) What mainboard do you have?

I was not using Aura Creator for a very long time. I left my device in rainbow effect for a very long time. Recently I had to start working on developing an "Aura Ready Game" with my friends. I need to simulate few RGB effects in Aura Creator before we take the call in doing the same in Game Engines. So, I had to revisit Aura Creator and found that, my device is not recognized there. I am trying to reach out to Asus Support for this. 
@MasterC  , Kindly support in fixing this. Lot many users are facing this issue

I am using Asus Rog Strix Scar 17 SE 2022 (G733CX - LL013WS) model laptop.

brokenrainbow
Level 8

 

I uninstalled Armoury Crate and installed  the latest version of the Aura Sync Utility (1.07.84_V2) instead.

What shall I say? All devices are recognized again using AuraSDK:

- ENE_RGB_For_ASUS0
- ENE_RGB_For_ASUS1
- Mainboard
- AddressableStrip 1
- AddressableStrip 2
- AddressableStrip 3

Try the reverse again, uninstall Aura Sync Utility and install Armoury Crate:

The issue is back: not all devices are recognized.

- ENE_RGB_For_ASUS0
- ENE_RGB_For_ASUS1

 

brokenrainbow
Level 8

Just did another experiment. With having the latest version of Armoury Crate installed, I swapped

AuraSdk_x64.dll
AuraSdk_x86.dll

in c:\Program Files\ASUS\AuraSDK\

with the versions that came with Aura Sync Utility (1.07.84_V2).

This was sufficient, to make AuraSDK work properly and to have it detect all my devices.

The files from current Armoury Crate have Product Version 3.04.43.0 and were signed on March, 26th 2024.

Unfortunately there is no archieve with older Armoury Crate versions. With that available, I would have tried with the files from an Armoury Crate packages before March 2024.

brokenrainbow
Level 8

Next update:

Using the

  • AuraSdk_x64.dll
  • AuraSdk_x86.dll

from Armoury Crate V5.6.8.0 / Armoury Crate Full Installation Package 1.3.3.1

works fine, too!

Fileversion: 3.4.39.0
Productversion: 3.04.39.0
Changed date/Signed date: 2023/08/24

So it was the latest version of the dlls (came with a later Armoury Crate update) that broke the proper detection of all my devices.

Fileversion: 3.4.43.0
Productversion: 3.04.43.0
Changed date/Signed date: 2024/03/26

brokenrainbow
Level 8

Problem is solved with the latest ASUS Aura SDK 3.04.46 that came over Armoury Crate updates on 2024/09/25:

 
Fileversion: 3.4.46.0
Productversion: 3.04.46.0
Changed date/Signed date: 2024/08/08