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R9 280x DirectCU II Top Artifacts!!

d1versify
Level 7
HEllo i just upgraded from an 7870 to the R9280X-DC2T-3GD5

I followed these steps for drivers

1. Ran Catalyst control center from C:/ AMD and did a custom uninstall. Removed all
2. Restarted computer
3. Ran Driver Fusion and deleted everything from AMD
4. Restarted computer
5. Installed latest 13.12 R9 drivers from AMD site

I get artifacts (shapes, lines , squares) flashing everywhere in screen , when in Chrome, in Dota 2 and Planetside 2. Haven't tested in more games , but I guess it will be the same.
The card will need a replacement? I have a Corsair CX600 , AMD FX 8350, Corsair Vengeance 2x4gb 1600 mhz
I read somewhere about GPU bios update. I ran the GPU ASUS TWEAK software that came in with the CD, and i tried to update something but i got a message ROM programming fail. But then it seemed to installed the update and forced me to restart the computer.
But still i get artifacts.
What do you suggest?
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Ishan
Level 7
@dota
Yes i changed the subsystem ID to flash it, otherwise it won't recognize the DCII vBIOS. And you're right, i checked the mem voltage in MSI now and it's 1.6 Volts like before. So i'm not sure what this new BIOS changed besides the core clock and mem clock speeds, which i had tried manually with ASUS GPU Tweak. That didn't work when done manually.

Either way i'm not having any problems on this card now where shadow of mordor used to artifact after 1-2 hours. I tested on Batman Arkham Asylum as well and Sniper elite 2. I will try on AC: Unity as well like you say but that would require some days to download from steam since my connection is not fast.

Btw 3D Mark, Unigine, Firestorm etc never once showed me any artifacts. I also did the GPU burn test for 1 hour using OCCT on this new RMAed card. So if your card is failing in these test then i would recommend a RMA as well, it would be much easier to prove ASUS that the card is faulty. My card passed all the following benchmarks:

  • 3D Mark Vantage
  • 3D Mark
  • AvP DX11 test
  • Call of Pripyat DX11 test
  • FurMark
  • Heaven Benchmark 4.0
  • MSI Kombuster 3.0
  • OCCT
  • Valley Benchmark 1.0

Personally i feel they don't really mean much unless one is gaming for long hours, 2+ hours to begin with.

My old R9280x card gave him such headaches:
http://i.imgur.com/E82S0FC.png
http://i.imgur.com/MnMGPZY.png
http://i.imgur.com/obppwqB.png
http://i.imgur.com/4YrVBdw.jpg

New RMAed one worked fine 2-3 hours and a system restart would fix the issues but after flashing even that problem is no more. I'm very happy to see that and will now enjoy my backlog of games that i have to finish. 🙂 Made some small videos on shadow of mordor as well:

Ishan wrote:
Btw 3D Mark, Unigine, Firestorm etc never once showed me any artifacts.
First of all, I wish you to see your card stable in all applications. You've already tested it on wide list. However I think all the burners like furmark burns only fillrate with reading a lot of texture data from vram, but do not write a lot. But 1000/1500 should be stable in all the cases.

That didn't work when done manually.
Did you mean with other bios? I've found that during PowerPlay state change sometimes actual clocks set up in Afterburner or TRIXX does not apply instantly, sometimes the clocks from bios was set for a short period. So I think flashing the clocks same or lower than ones you're testing is important to get clean results.

I see you're familiar with tuning tools like Afterburner and ASUS GPU Tweak, can you please do some overclock experiments with AC:Unity when it will be downloaded, can you try 1100/1500? It would be very interesting to get the results of such tests from other card to better understand the conditions of artifacting and confirm or decline the theory that high core clocks are required to load vram enough to make the artifacts appear.

Thank you.

dotachin wrote:
First of all, I wish you to see your card stable in all applications. You've already tested it on wide list. However I think all the burners like furmark burns only fillrate with reading a lot of texture data from vram, but do not write a lot. But 1000/1500 should be stable in all the cases.

Yeah i think there's no other vigorous test than OCCT, which writes a lot of data and gives VRAM errors if there's something wrong with the card. But in conclusion i witnessed that actual in-game tests is the best benchmark for it. 4-6 hours of continuous play.
dotachin wrote:

Did you mean with other bios? I've found that during PowerPlay state change sometimes actual clocks set up in Afterburner or TRIXX does not apply instantly, sometimes the clocks from bios was set for a short period. So I think flashing the clocks same or lower than ones you're testing is important to get clean results.

Sorry if i wasn't clear. I meant manual settings done via GPU tweaks on the original vBIOS of the DC2T card. I changed and downclocked the card quite a bit but it had no effect on the actual problem. So i agree that clean testing is only via different BIOS flashing.
dotachin wrote:

I see you're familiar with tuning tools like Afterburner and ASUS GPU Tweak, can you please do some overclock experiments with AC:Unity when it will be downloaded, can you try 1100/1500? It would be very interesting to get the results of such tests from other card to better understand the conditions of artifacting and confirm or decline the theory that high core clocks are required to load vram enough to make the artifacts appear.

Will do mate but like i said, it's a heavy game download wise and it would take a quite bit of my time before i can actually test this game as well. 🙂

Ishan wrote:
Yeah i think there's no other vigorous test than OCCT
It would be the ultimate test solution, but it does not use more than 2GB of VRAM, so even if it will not show any errors, we cannot be sure the card is stable in checked profile. Same thing with 3DMark. So I've ended up with ACU and even removed intro vidoes to make it start faster.

Thank you again!

I meant manual settings done via GPU tweaks on the original vBIOS of the DC2T card.
Oh, you meant you've tried to flash clocks in DC2T bios but got same artifacts. Then there should be some difference in timings or something else (but what could it be in?). Unfortunately, compare DC2 and DC2T bioses does not give any acceptable results, as almost half of DC2 bios is probably shifted or replaced in compare with DC2T. But it's still possible to compare the timings, i'll try to find them in it or find and compare original and optimized by The Stilt versions.

Strange, timings are the same in DC2T(041) and DC2(041) bioses and looks as on the pic.

46423

dotachin
Level 7
For example, here's the timings optimized by The Stilt for DC2T (bios is 039): 46421

dotachin
Level 7
Here's the bios with raised up timings to try for anyone who wants to experiment. With this bios card performs about 5% slower on same clocks, but helps to reach higher memory clocks without artifacting and without having to lower core clocks (helper to get +100MHz more on memory in my case, but may help better for others). The changed timings are only those altered by The Stilt in his optimizations.

dotachin wrote:
Here's the bios with raised up timings to try for anyone who wants to experiment. With this bios card performs about 5% slower on same clocks, but helps to reach higher memory clocks without artifacting and without having to lower core clocks (helper to get +100MHz more on memory in my case, but may help better for others). The changed timings are only those altered by The Stilt in his optimizations.


What kind of success have you experienced with this bios?

Classysaurus wrote:
What kind of success have you experienced with this bios?
For my card it gives +100 on mem without artifacts but this may vary for each card. But there's 5% performance loss (compared on same clocks) which should be same for all cards.

I've decided to stay with The Stilt's tune, but if for other card it will help to reach +200 or even +300, performance advantage of overclock with be greater than 5% loss on timings.

Also this tune may help to hide the problem if you want to sell the card 🙂